Ginormica

Saturday, May 02, 2009



Another twisted sketch to prove why I don't design female characters at Dreamworks. But I guess if Larry Flynt starts doing animation...I'll probably have a job there. :) Let's face it...with a name like Ginormica she's gotta have a huge rack! Besides, it would have made the movie more interesting.

Posted by Adam Street at 8:04 PM 0 comments  

Scanning for Models

Saturday, April 11, 2009



I've been scanning in things from my sketchbook over the last few days and decided to post a pic or two. About a year ago I started using grey markers and about six months ago I began experimenting with color markers. It feels funny to see something I colored analog scanned in.

Posted by Adam Street at 7:40 PM 0 comments  

Millionaire Matchmaker

Friday, April 10, 2009



Yesterday I caught a few episodes of Millionaire Matchmaker. I think EVERYONE should watch that show at least twice. Whether you enjoy the show or not it is an excellent trip into human behaivor. Patty is typically a bitch, but she knows what she wants. Millionaire men typically know what they want (women under 25 with huge boobs, especially when they're like 50). If millionaire men shopped at my Costco they'd be set!

Although I did this screwing around before bed, I made myself paint this image entirely in Painter. For me, that's progress.

Posted by Adam Street at 10:24 PM 0 comments  

Witchie

Thursday, April 09, 2009



This was drawn by Garrett Adderley, I did the color. I did a few versions of this pic and really liked how the color come out. Garrett always does such great work.

Posted by Adam Street at 8:30 AM 0 comments  

Costco: Everything is bigger.

Friday, March 27, 2009



Over the last year or so I started noticing that a couple of female employees had their boobs done. I thought, "it's America, to each there own", who cares. Then I started noticing a lot of the other female employees had similarly large sweater muffins (my Adam Hughes term for the day)--most of which seem to be real. So I'm thinking either the hiring manager is a pervert, there's something in the water, or EVERYTHING really is bigger at Costco.

I hand drew it, dropped in a photo for texture, and did the rest in Photoshop...my warm up for the day.

Posted by Adam Street at 5:06 PM 0 comments  

Sleep Deprived

Thursday, March 12, 2009



I've been working later lately and this was me messing around when I probably should have been sleeping (or at the very least watching Anderson Cooper 360).

Posted by Adam Street at 9:42 PM 0 comments  

CoCo Warmup

Saturday, March 07, 2009



I started this warmup sketch just drawing her head and then I decided to paint it. I started losing the forms and shapes I started so the end result is pretty mushy and flat (kinda like that San Girl picture). Maybe I'll attempt another one tomorrow.

Posted by Adam Street at 8:52 AM 0 comments  

Kim Kardashian

Thursday, February 19, 2009



Like usual I started this warm-up sketch with just blocking in some colors and quitting. Then I remembered it was my goal to render more, so I worked on it more this afternoon. Ah....the Kardashian backside. :)

Posted by Adam Street at 3:23 PM 0 comments  

Alex Toth

Wednesday, February 18, 2009

I stumbled upon a blog by Sirspamdalot who wrote a few things about Alex Toth's work. Sometimes I think I have a hard time analyzing and putting in words the works of the great ones...I feel so insignificant. But he did a good job with his list here.

Now for 7 Reasons Why Alex Toth Drew Better Than I Do:

1. RESEARCH & OBSERVATION.
Despite resembling quick, offhand sketches, Toth's drawings were very well researched and carefully rendered. Every detail, from the cars to the shirt folds, was drawn from careful observation, and you can tell by looking at his pencils that he really worked at those careless-looking lines.

2. ARRANGEMENT OF EDGES.
His foreground, middleground, and background elements were positioned carefully, so that their edges convened and related in pleasing ways while suggesting depth. Imagine hanging a dozen photographs on your bedroom wall, but instead of being square, each is shaped like what it depicts, and they must all overlap while looking orderly and uncluttered. That was a challenge Toth took on with every panel. (Most cartoonists are satisfied if the figures' faces are visible.)

3. "CAMERA" ANGLES (or "station points," if you prefer a drawing-based term).
Toth chose camera angles that not only set the scenes clearly, but resulted in balanced and distinctive compositions. Where others like myself would pick a simple "two shot" of a pair of conversing characters from the chest up, Toth would pull back to include hard-to-draw foreground elements that add verisimilitude and depth, or shift to one side to offset the shot's obviousness with a daring helping of negative space. A conversation on a simple air field might be shot from beneath a nearby plane, whose silhouetted wing and landing gear would frame the figures beneath a diagonal black "ceiling" and "wall," focusing us on the pair while adding visual interest and local color. Toth used this cinematic approach to storytelling better and more often than any other cartoonist.

4. BODY LANGUAGE.
Figures in Toth's work show us their emotions even in silhouette. Their postures and gestures tell us before they speak what mood they're in. And where the average artist might cheat a pose or gesture into profile for easy drawing, Toth never shied from the difficult task of foreshortening characters' bodies and limbs, often pointing them toward the reader to add depth and lead the eye into a scene.

5. LINE.
Toth's trademark -- the skill for which he is most praised -- was his ability to draw with maximal succinctness. Often this skill is summed up as "drawing more with less," or some other cryptic phrase, but what it comes down to is that he used as few lines as possible to delineate objects, and his lines change direction as infrequently as possible. Where others will trace every nuance in a form's contour in an effort to mimic it, Toth would draw a straight line (or follow a basic curve) along its edge until hitting a hallmark corner on the form, then decisively shift direction around the corner and continue going straight until the next hallmark. His lines are like swift rivers, carving the most direct paths around landmarks, sheering off any trivial corners en route. The result is that the objects and people he drew read like kanji or letter-forms. There's no impediment to absorbing their key visual information; as one critic said: they are easier to comprehend than not to. This approach is difficult even with "cartoony" forms and figures (see Walker's Beetle Baily or Ketcham's Dennis the Menace for fine examples of such), but the difficulty increases the more realism one attempts. No one balances such a high degree of realism with calligraphic simplicity as Toth did.

6. DESIGN.
Design is an ambiguous term in art, but it usually refers to the way lines are bent and arranged for compositional purposes. When shapes are arranged to look nice, we call it composition; when values are arranged to look nice, we call it spotting blacks and greys; when lines are arranged to look nice, we call it design. Toth is highly praised for his design, which is perhaps best seen in the model sheets he drew for Hanna Barbera. Any good animation designer knows that simplicity is paramount, but Toth often excelled his animation peers by alternating curves with straight lines. It's tempting when aiming for unified simplicity to reduce a figure to a series of curves and bends, or a series of straight lines and sharp corners. But the eye craves variety. Toth found ways to introduce variety in his lines without adding detail or creating disunity. He'd use curves to delineate one side of a limb and straight lines to delineate the other side, or straight lines for taught folds and curved lines for loose folds, rounded bends on one limb or fold and sharp corners on another...etc. The result is a pleasing verisimilitude of form that sets his designs above most Disney offerings (which err on the side of curves) or, say, Mike Mignola's excellent work (which errs on the side of straight lines and corners).

7. LIGHTING.
Toth lit scenes for drama. Lesser cartoonists like myself typically light every scene like an office cubicle, with no dramatic shadows in sight... or inconsistently, with occasional shadows to shore up a weak figure or composition. Toth was more diligent than that, choosing lighting for each scene to give it a sense of time and place, and to establish mood. A lit desk lamp in a darkened office... the last lateral rays of sunlight stretching across a plain... shadows cast on a storefront by figures passing a streetlamp... his scenes were often lit with the care of a movie set, to great effect. And always, his patterns of dark and light strike a pleasing balance of order and variety.

Posted by Adam Street at 4:31 PM 0 comments  

The Devil in Miss Jones

Sunday, January 25, 2009



Here is my next poster for Terminal Press. I had fun with this one because for the first time I wanted to tone down the sexuality a degree and add a little mystery--even though in the original story she's easier to make than toast. :)

Posted by Adam Street at 3:35 PM 0 comments  

WTF?



Every now and then I see something online and you gotta wonder, "what were they thinking?" Maybe this was cool in the '70s...who knows.

As I post the cover to an old adult comic, now might be a good time to bring up my blog's new age warning. Not much (if anything) is changing. I've just always been a little paranoid with minors coming to my blog (especially with my site not finished) and wondering why I never sketch women in clothes. So now I have a warning and all minors are...well...warned.

Posted by Adam Street at 3:29 PM 0 comments  

Vixen

Tuesday, January 20, 2009



Here she is inked.

Posted by Adam Street at 6:39 PM 0 comments  

Cloud Sketch



Me and Garrette are looking at doing some tattoo flash together and like when I draw most things, I have no idea what to do. So after some failed attempts I decided to try what I learned from another artist. I wish I remembered the artist's name but I do not. He basically just filled the page with clouds and swirlies and put shapes together until he made something work. I have never seen anything like that before. So I decided to try that technique here. ...I think that's also why her butt came out so round. :)

Posted by Adam Street at 6:32 PM 0 comments  

Mel B Workout Video

Monday, December 29, 2008



Every since I subscribed to FitTV, I've been watching a lot of cooking and exercise shows. Well tonight I saw a commercial for Mel B's new workout video. Holy crap! I swear I thought I was looking at porn. The few seconds of video they showed seemed to make stripper-aerobics classy. The only thing missing in that video was the pole! Here's my homage to Mel B.

Posted by Adam Street at 8:12 PM 0 comments  

Killin' time

Friday, December 19, 2008



Doodling while I could have been watching Yo Gabba Gabba or Handy Manny or something....

Posted by Adam Street at 8:12 PM 0 comments  

Heads

Sunday, December 07, 2008



I scanned in something on the other side of this page. At first I was going to throw the paper away then I figured I may as well scan in these two heads too. I started to put color on them for the hell of it but I have no idea what I was doing.

Posted by Adam Street at 11:30 AM 0 comments  

MA Spiderman #45

Tuesday, November 25, 2008




I liked this prison sequence in the story. But I also barfed out this color scheme and was surprised it worked.

Posted by Adam Street at 7:27 PM 0 comments  

Motorcycle Color Study

Tuesday, October 21, 2008



Ok....maybe I wasn't studying the motorcycle...

Posted by Adam Street at 7:47 AM 0 comments  

Lima Study

Monday, October 06, 2008



After my last blunder with the three girls, I decided to visit a tutorial by Ron Lemen I saw years ago that I still lean on today. I find whenever something isn't working for me (aside from color), it's usually value or composition. So after rereading Lemens notes again I decided to do a speed study of an Adriana Lima photo. ...man she's hot.

Posted by Adam Street at 8:41 AM 0 comments  

San Girls Mess

Saturday, October 04, 2008



I did an analog sketch of the San Girls (whoever the hell they are...) and decided to color them. I also spent a couple of hours on this over a few days as opposed to my normal quicker studies. In the end I just kept slopping color around and aside from the fact that I painted the characterature out again, I can't stand the painting. I isolated the issue to not being loose enough and using small brushes too soon. I think I approached it like I would my already shabby painting process and it just didn't work. I think my next little excercise will have to be staying loose. Maybe I'll open painter and try palette knives or something. Maybe something like Zhuzhu, he's the friggin' man!

Posted by Adam Street at 7:51 AM 0 comments  
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